We’ve known about the development of Dontnod Entertainment’s newest title, Vampyr, since way back when Life is Strange released in 2015. It might not come as a surprise, but Vampyr puts players in the shoes of a bloodsucking creature of the night. However, Dontnod wants to assure us that doesn’t mean we’ll be forced down the path of evil.

The game centers on Jonathan Reid, a veteran of the Great War and a physician who discovers that he is a vampire through the course of the 1918 Spanish Influenza in London. In an interview with Polygon, Vampyr Director Phillipe Moreau talked about how Dontnod is handling the moral choices presented in its third-person action RPG.

“One interesting question we want the player to ask themselves is, ‘Who am I going to kill and who am I going to spare?’ We have created a wide variety of citizen archetypes, very different archetypes, so you can really decide to play the game like Dexter, as he would do in the TV show. Or you can decide to do it the other way, be like Jack the Ripper and take lives and just feed and be in full possession of your supernatural skills.

“You can navigate between these two extreme paths. There is no good or bad decision. We don't want to influence you on your moral choices. It's really up to you how you want to experience the game.”

Art Director Gregory Szucs added that because Reid is a doctor, he will approach many of the game’s presented dilemmas with a scientific mind.

“Jonathan has a lot of trouble accepting the situation at first and will definitely approach it in a rational way, so he will conduct experiences and he will come to some conclusions. But then it is going to be up to the player, really. There are a lot of ways you can deal with the situation.”

Vampyr will release on PlayStation 4, Xbox One, and PC. The game is expected to have a demo available at E3 2017.