Dragon Age: Inquisition Will Run at 1080p on PS4, 900p on Xbox One; PC Requirements Announced

on October 10, 2014 3:34 PM

BioWare announced today that Dragon Age: Inquisition will not feature visual parity between PS4 and Xbox One, as the resolution will be 1080p on PS4 and 900p on Xbox One.

The developer also mentioned that the game “maximizes the current potential of each platform,” squashing rumors that had been spreading in the morning. On the other hand, nothing specific has been shared about the performance on PS3 and Xbox 360.

BioWare also announced the minimum and recommended specs for the PC version, which are as follows:

Minimum:

  • OS: Windows 7 or 8.1 64-bit
  • CPU: AMD quad core CPU @ 2.5 GHz / Intel quad core CPU @ 2.0 GHz
  • System RAM: 4 GB
  • Graphics CARD: AMD Radeon HD 4870 / NVIDIA GeForce 8800 GT
  • Graphics Memory: 512 MB
  • Hard Drive: 26 GB
  • DirectX 10

Recommended:

  • OS: Windows 7 or 8.1 64-bit
  • CPU: AMD six core CPU @ 3.2 GHz / Intel quad core CPU @ 3.0 GHz
  • System RAM: 8 GB
  • Graphics CARD: AMD Radeon HD 7870 or R9 270 / NVIDIA GeForce GTX 660
  • Graphics Memory: 3 GB
  • Hard Drive: 26 GB
  • DirectX: 11

* Xbox 360 controller supported
* 100% DirectX 9.0c compatible sound card
* Online Authentication at time of installation

Compared to many other games released as of late and in the immediate future, the requirements are definitely on the forgiving side, so the PC version will definitely be rather accessible, allowing many to set their own balance between resolution, frame rate and level of detail. Quite convenient, isn’t it?

 /  Executive News Editor
Hailing from sunny (not as much as people think) Italy and long standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality) and MMORPGs are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans of the flight simulator genre on Earth.
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