Driveclub: No Handling Changes Planned; Difficulty Options Detailed; Changes Coming to Elite Levels

on November 29, 2015 9:28 AM

Driveclub Game Director Paul Rustchynsky is keeping the channels of communication open with the fans of the game, revealing more details on what’s coming (and on what’s not coming) in the near future.

First of all, no handling changes are planned for the foreseeable future.

Changes are also coming to elite levels, even if Rustchynsky did not specify what kind of changes we can expect.

Last but not least, he mentioned that difficulty levels for tour events will influence both the AI’s skill and the target times.

Stay tuned next week, as Evolution promised details on the upcoming patch. Apparently, it’s going to be “great.” Considering the precedents, it’s not hard to believe.

 /  Executive News Editor
Hailing from sunny (not as much as people think) Italy and long standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality) and MMORPGs are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans of the flight simulator genre on Earth.