Dying Light Gets Dune Buggies, a Bigger Story, and More in Upcoming New Expansion, The Following

on July 29, 2015 11:49 AM

Since its release in the very beginning of this year, developer Techland has kept players coming back to its zombie-action title Dying Light with a steady stream of new content and DLC to make returning to its desolate Harran feel new and fresh, with a new expansion set to make the game bigger than ever.

Techland has officially announced its new “feature-heavy, story-based” upcoming expansion pack for Dying Light, which has been revealed as “The Following.” The new expansion will include an abundance of new story-based content, missions, weapons, equipment and more, including vehicles through newly-introduced dune buggies.

Techland producer Tymon Smektala gave a few more details on what players can expect in their return to Dying Light with the upcoming expansion:

“For Dying Light: The Following we’re adding a number of bold game-changers to create one massive expansion. Something big that will give the game a brand-new flavor. The new map alone is the same size as all the previous maps from Dying Light combined, so there is a lot we’re packing in here.

We also kept a close eye on player feedback to help tailor what we’ve created here. Hopefully people will see that this new expansion is first and foremost, for the fans.”

“The Following” expansion will be available for free as part of Dying Light‘s Season Pass (currently retailing for $20), and will also be available to purchase separately. No specific release date has been announced yet for “The Following.”

The new expansion will be shown at next week’s Gamescom 2015 in behind-closed doors sessions, while a public reveal for “The Following” will officially be released shortly after the event.

Dying Light is currently available for PS4, Xbox One, and PC – you can check out a gallery of images from the upcoming “The Following” expansion below:

 /  Features Editor
Ryan is the Features Editor at DualShockers, with over five years' experience in the world of video games culture and writing. He holds a BA in English & Cinema from Binghamton University, and lives in New York City.
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