Dying Light’s Latest Update Brings Modding Back to PC Version, Corrects Long Loading Times

on February 16, 2015 11:25 AM

Dying Light has been a popular go-to for zombie action since its release last month, and while modding and other features that many PC players look forward to were removed temporarily, the ability to use and create new game modes are back in action.

In an update on the game’s Steam Community page, patch notes for the game’s 1.4.0 patch were released for the latest set of updates for Dying Light, with the key updates for the game being the restoration of modding to the game’s PC version, along with other changes like reductions in loading times, new video and graphical options, and some alterations to the game’s “Be-the-Zombie” multiplayer mode.

Dying Light is currently available on PS4, Xbox One, and PC – you can check out the full list of patch notes for the 1.4.0 PC patch below:

Hardware, performance & stability issues
• Resolved various stability issues
• Numerous general performance optimizations
• Significantly reduced RAM memory usage

Gameplay issues
• Added option to disable film grain video effect.
• Fixed the issue with reaching Survivor Rank 25
• Optimized video memory management to eliminate “ResizeBuffers failed 0x887a0005” error message
• Fixed extremely long load times that some users were experiencing
• Resolved issues with unlocking certain achievements
• Fixed the issue with ammo disappearing from player’s inventory when attempting shooting challenges
• Resolved issues with Personal Statistics menu
• Fixed problems with using keys assigned to gameplay features during chat
• Fixed duplicating weapons exploit

Be-the-Zombie mode
• Fixed the ‘infinite spit’ exploit in Be-the-Zombie mode
• Fixed several issues with connecting to games when playing as the zombie
• Added additional tools for tracking network issues

Game data integrity (modding)
• Games can be modded
• Modded games will not work online with original unchanged versions
• Modded games will work with other identically modded games

Graphical Bugs
• Resolved extremely low resolution textures on certain objects regardless of texture quality settings

Linux specific improvements:
• Fixed motion blur switching via main menu
• Fixed messaging when playing cross-platform session

Known issues we are still working on:
• Screen flickering when using dual-GPU setups
• Radeon support on Linux platforms

 /  Features Editor
Ryan is the Features Editor at DualShockers, with over five years' experience in the world of video games culture and writing. He holds a BA in English & Cinema from Binghamton University, and lives in New York City.