E3 2016 Preliminary Floor Plans Shared: Sony, Microsoft, Nintendo and More

on March 5, 2016 3:12 PM

E3 seems to be losing pieces left and right this year, but there are still going to be many exhibitors at the show, starting with the “big three” Sony, Microsoft and Nintendo.

NeoGAF user Rösti found out the preliminary floor plans for the show and even went as far as labeling each booth, which you can see in the gallery below.

We also get the list of the booths of the most prominent exhibitors, together with their sizes. “MR” Stands for “Meeting Room,” which is aptly used for press or business meeting, and not as a primary exhibition booth.

Microsoft Corporation

  • 4000 (20 ft x 30 ft, 600 sq ft)
  • 4100 (Irregular, 27 377.1 sq ft)

Nintendo of America Inc.

  • 4822 (100 ft x 200 ft, 20000 sq ft)
  • 5244 (110 ft x 90 ft, 9900 sq ft)
  • 5644 (Irregular, 2100.18 sq ft)

Sony Computer Entertainment America LLC

  • 4044 (Irregular, 2700.23 sq ft)
  • 4144 (110 ft x 90 ft, 9900 sq ft)
  • 4522 (90 ft x 200 ft, 18000 sq ft)
  • MR 504
  • MR 506
  • MR 507
  • MR 515A
  • MR519

Bethesda

  • 1647 (150 ft x 100 ft, 15000 sq ft)

Warner Bros. Interactive Entertainment

  • 1637 (130 ft x 100 ft, 13000 sq ft)

Capcom U.S.A., Inc

  • 2023 (100 ft x 100 ft, 10000 sq ft)

Square Enix, Inc.

  • 2001 (150 ft x 100 ft, 15000 sq ft)

Take-Two Interactive Software, Inc.

  • 601 (40 ft x 100 ft, 4000 sq ft)

Atlus

  • 4810 (50 ft x 50 ft, 2000 sq ft)

SEGA Europe

  • 5010 (40 ft x 40 ft, 1600 sq ft)

Oculus

  • 5222 (25 ft x 50 ft, 1250 sq ft)

XSEED Games

  • 5400 (50 ft x 100 ft, 5000 sq ft)

Konami

Currently only has two meeting rooms.

  • MR511B (42.19 ft x 28.7 ft, 1211.43 sq ft
  • MR511 C (Irregular, 1226.16 sq ft)

Electronic Arts

  • MR 403A (Irregular, 4319.76 sq ft)

Ubisoft

  • 1023 (Irregular, 150 ft x 100 ft, 15000 sq ft)
  • MR 309 (35.36 ft x 57.67 ft, 2039.84 sq ft)

 

 /  Executive News Editor
Hailing from sunny (not as much as people think) Italy and long standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality) and MMORPGs are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans of the flight simulator genre on Earth.