EA Predicts 52 Million PS4/Xbox One Sold by End of Year, Confirms Sales Target for Star Wars Battlefront

on December 3, 2015 4:15 AM

Electronic Arts’s COO Peter More spoke yesterday at the Credit Suisse Technology Media and Telecom Broker Conference, making some interesting points on the company’s plans and on the industry as a whole.

First of all, he mentioned that Electronic Arts predicts between 52 and 53 million PS4 and Xbox One combined sold to customers by the end of calendar year 2015, but that number could even be higher.

Secondly, he confirmed the thirteen million units target for sales in the current fiscal year of Star Wars: Battlefront. He defined GameStop’s Tony Bartel’s comments made on Monday “a little bit of a surprise.” He also explained that there’s no weakness perceived yet by EA in the title, and that the company feels “very comfortable” in the ability of the game to hit the target.

Moore also mentioned that the next Battlefield and Mass Effect: Andromeda are coming in fiscal year 2017, which in EA’s calendar starts on April 1st, 2016 and ends on March 31st, 2017. He defined the line-up for the year and beyond “a little bit of an embarrassment of riches.”

Interestingly, he also explained that nowadays Electronic Arts ships between twelve and fourteen AAA titles annually. When he joined the company, it had 67 games in development or ready to be shipped.

Lastly, Moore hinted to the new Star Wars game in development at Visceral Games, with Amy Hennig and Jade Raymond at the helm. He confirmed that it will be an action-adventure game, and he explained that Electronic Arts still did not announce a release window, and that he doesn’t want anyone to think that the company will release a Star Wars title every year.

 /  Executive News Editor
Hailing from sunny (not as much as people think) Italy and long standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality) and MMORPGs are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans of the flight simulator genre on Earth.