Normally when we get the chance to attend media gaming events, we are usually spoon-fed loads of public relations crap. Some company reps will try to make you believe that their title is the second coming, yet you both know this isn't the truth at all. When we met up with Media Molecule last week at the NYC Sony Holiday event it was a complete oppisite feeling. It was very pleasant to see just how genuinely excited both Co-Founder Alex Evans and level designer John Beech are about the project. And both are amazed at what the community (which John actually came from) has been able to create during the game's beta. Check out the interview below and join me in counting down the days until the release of LBP2.