Fez Creator Phil Fish Denies Xbox One, Praises PS4: “Love Orgy” vs “Another Fu*ing Minecraft Port”

on June 20, 2013 12:09 PM

Fez creator Phil Fish is known for being very outspoken on a variety of topics, at times to utterly disastrous consequences, and today he came out of the woodwork with another series of rather radical statements as part of an interview on Polygon.

When asked about which platforms he is considering for Fez‘s upcoming sequel, he didn’t list the platforms he wants to hit, but just the one he doesn’t.

Not Xbox.

His opinion on Xbox One isn’t exactly what one would consider loving or even forgiving, and yesterday’s announcement didn’t change it one bit:

I hope it’s a joke. I hope Microsoft is pulling a New Coke on us, announcing a shit console nobody wants, only to eventually announce the Xbox Classic and winning back everybody’s hearts. Microsoft is making a console for itself. Not for gamers. Not for developers. Just for its own, greedy little Orwellian self. I’m not interested.

I don’t think it (the 180 on DRM) changes much for me. They didn’t change anything about their anti-indie policies.

Fish goes as far as making a direct and just as unforgiving comparison between the policies on Xbox One and on PS4.

PS4 seems to be doing everything right. It’s too early to tell how everything is going to unfold but their heart definitely seems to be in the right place. Which is a weird thing to say when talking about giant monolithic corporation, but there’s a handful of people working at Sony today who are really trying to do some good. And whether or not I would develop for it comes down to how the platform holder treats me. With Microsoft they’ve made it painfully clear they don’t want my ilk on their platform. I can’t even self-publish there. Whereas on PS4, I can. It’s that simple. Microsoft won’t let me develop for their console. But Sony will.

Fish’s history with Microsoft isn’t exactly full of love, ponies and rainbows to begin with, given the controversy about patching Fez on Xbox Live Arcade, but he is the second relevant indie developer to express an extremely negative opinion about Microsoft’s indie policies in little more than one day. With yesterday’s announcement some may have changed their minds about Microsoft’s new console, but some seem to retain a very jaded outlook on Xbox One. The problem is that between those there are relevant developers that are bringing their games to competing platforms, and more games mean, one way or the other, more money. Indie developers are voting “with their wallet” as much as consumers did.

Will Microsoft execute another sudden 180 on their indie policies as well? That would be problematic, because Xbox 180 plus Xbox 180 would make an Xbox 360…

 /  Executive News Editor
Hailing from sunny (not as much as people think) Italy and long standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality) and MMORPGs are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans of the flight simulator genre on Earth.