Today we saw a new trailer of the upcoming Final Fantasy VII remake, and Producer Yoshinori Kitase was talked more about it during Sony’s live coverage after the keynote.
First of all, he talked about action and strategy elements, and how the game is going to balance them “perfectly” to enhance the experience.
“The hardware itself has evolved since the release of Final Fantasy VII, and the games are more real, and real-time based. The previous Final Fantasy VII was a command-based RPG that utilized active-time-battle. Real-time and GMC are the trends these days.
I can’t say the new game is completely action-based, but it has more of that element and real-time than the previous game.
However, what makes Final Fantasy and RPG different from other games is that the players have the ability to choose weapons, capabilities and magic to be strategic minded, so while the new game has more real-time element, it will also maintain that strategy building element, balancing these two factors perfectly to enhance the gaming experience.”
Afterwards, he also explained how the team is using the power of the PS4 to create characters that look as good as those showcased in Final Fantasy VII: Advent Children.
“The game is still in development, and we have not fully grasped all the abilities of and upgrades made to PlayStation 4. The graphics are superb on PlayStation 4, and more polygon volume is available to make it better.
The way we harnessed the power of the PlayStation 4 was to maintain the graphic quality of characters like Cloud, Tifa, and Aerith in the movie called Advent Children in our game, and this was the starting point. So, what we’re aiming for with the Final Fantasy VII Remake is to have the same quality of these characters in real-time while playing the game, and this is only achievable with PlayStation 4.”
Honestly, it’s hard not to be excited. Unfortunately, we have a long time to wait until we’ll get our hands on the game, but everything we saw so far looks extremely promising.
You can also see the video below.