Final Fantasy VII Remake Will Feature “Dramatic Changes” to Battle System, to Resemble Advent Children

on July 30, 2015 10:04 PM

In a new interview with Director Tetsuya Nomura, we find out that the upcoming Final Fantasy VII remake will feature some “dramatic changes” to the ATB (Active Time Battle) system.

According to Nomura:

And of course, that being said we want to clarify: We’re not going to be changing it into a shooter or something like that. We are going to be bringing dramatic changes, but we want to make sure it’s still recognizable.

However in regards to the 3D models from the movie:

[We] don’t intend on utilising the 3D models of Advent Children as is because, well, it’s a different technology, and it’s actually been almost ten years since Advent Children was first released.

 /  Staff Writer
A Reviews Editor at DualShockers who is always looking to improve her writing and delve deeper into the industry. She is shamelessly in love with JRPGs and can easily rack up 100+ hours from level grinding alone. Even though she graduated from Hofstra University with a B.A. in Public Relations, her talent and wisdom (read: blind luck) landed her a job at DualShockers, where she continues to plot her escape by betraying their secrets for power and world domination.