Final Fantasy XIV Gets Even More Beautiful With New DirectX 11 Effect: Here Is What it Does

on November 12, 2015 1:43 PM

If you’re playing Final Fantasy XIV: A Realm Reborn on PC with the DirectX 11 client, you may have noticed a new graphics setting introduced with patch 3.1: “Glare.”

Considering the nature of the effect, its influence on the visuals may not be immediately recognizable, and some simply thought that it’s not working, especially since the patch notes say nothing specific.

Truth is that the effect definitely works, but it’s noticeable only in very specific locations where water is present. As you can see in the screenshots and video below, shifting the effect from “Off” to “Standard” in the System Configuration -> Graphics Settings menu activates the light reflected on characters and objects by the caustics in the water.

The effect actually looks really lovely, adding a subtle but relevant feature to Final Fantasy XIV‘s already considerable beauty.

Glare Off

Screenshot - 11_12_2015 , 7_13_03 PM

Glare Standard

Screenshot - 11_12_2015 , 7_13_17 PM

Video Off -> Standard

 /  Executive News Editor
Hailing from sunny (not as much as people think) Italy and long standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality) and MMORPGs are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans of the flight simulator genre on Earth.
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