Final Fantasy XV Director Explains the Biggest Challenges of Developing the New Final Fantasy

on January 26, 2015 2:40 PM

When Hajime Tabata took up the direction of Final Fantasy XV, he knew he was in for a challenge, and he explained what he considers the biggest hurdles in an interview on the Mexican website Play-Reactor.

Tabata-san mentioned that in terms of development the only real challenge was to make sure that the game remained good, as the mechanics in previous Final Fantasy games. The real problem, though, was that the fans had great expectations and Square Enix spent a lot of time without giving any information about Final Fantasy Versus XIII, and the few details that were given were vague.

One of the challenges, Tabata-san continued, was deciphering the expectations that the fans had looking at the previous incarnation of the game. That was a big hurdle and very difficult to do, but it was important to satisfy both old and new fans.

One thing is for sure: Tabata-san seems to have a firm grip on the Final Fantasy XV situation, especially compared to the wishy washy attitude we saw from Square Enix in the years of Final Fantasy Versus XIII.

Hopefully the results will be as awesome as the early footage we’re seeing seems to suggest.

 /  Executive News Editor
Hailing from sunny (not as much as people think) Italy and long standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality) and MMORPGs are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans of the flight simulator genre on Earth.