Final Fantasy XV: Online Features, CG Cutscenes and More Revealed by Official Career Presentation

on January 2, 2015 12:20 PM

Square Enix is hiring for Final Fantasy XV and its Business Division 2, and the official career opportunities presentation reveals a few interesting details.

Among other things, we learn that a Game Programmer candidate will be required to work on “game contents using the Network,” hinting at online features. Lately we’ve seen an ad hinting at an online game related to Final Fantasy XV, but that seems to be a separate title, while this seems to indicate features integrated in Final Fantasy XV itself. The wording appears to hint at smaller connectivity elements and not to a full-fledged online mode.

In addition to that, we hear about the production of “high-end monsters,” and Pre-rendered CG cutscenes. This seems to indicate that Square-enix might not be going the in-engine route for at least some cutscenes, which is understandable considering the studio’s mastery with CG.

Finally, a System Programmer job mentions optimizing “the game via multi-threading, file I/O, memory and streamlining.” Quite obviously, considering the visual quality we’ve seen so far, Square Enix intends to juice every drop of power out of the PS4 and the Xbox One.

Interestingly, if you’re a beginning programmer living in Japan or willing to relocate (you don’t even strictly need to speak Japanese), there’s a chance for you: the presentation includes a game designer job that requires no experience at all, just motivation. This is pretty rare in the industry, especially on big games.

 /  Executive News Editor
Hailing from sunny (not as much as people think) Italy and long standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality) and MMORPGs are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans of the flight simulator genre on Earth.
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