Full Throttle Remastered: Preliminary Work Started, Will Enter Full Development After Day of the Tentacle

on December 6, 2015 1:45 PM

Double Fine’s Tim Schafer announced a remaster of the fan favorite Full Throttle yesterday, and today he shared the situation of the project during Sony’s PlayStation Experience live coverage.

Schafer mentioned that the team has just started preliminary work on the title, like finding the source materials, while full development will begin after Day of the Tentacle Remastered will be finished in March.

Full Throttle Remastered is bound to PS4, PS Vita and PC in 2017.

 /  Executive News Editor
Hailing from sunny (not as much as people think) Italy and long standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality) and MMORPGs are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans of the flight simulator genre on Earth.