As Tomb Raider has taken us on grand, epic adventures, the series has required some epic music to go along with it, and the series' latest chapter Rise of the Tomb Raider is bringing on a Hollywood composer to help make it that much more cinematic and grand.

Microsoft revealed in a new Xbox Wire blog post that composer Bobby Tahouri will be scoring Rise of the Tomb Raider, where Tahouri has a multitude of music for films and television under his belt, such as Iron ManDespicable Me 2, and Game of Thrones.

Tahouri mentioned his excitement for working on Rise of the Tomb Raider in the post, detailing “It’s been an honor working on such a storied franchise. Tahouri also added that “Lara is someone who embodies an indomitable spirit, and crafting music to accompany her on her journey has been a fantastic experience.”

Microsoft also dropped a few more details on how music will play a role in Rise of the Tomb Raider, specifically mentioning the use of procedurally-generated music during certain events such as stealth combat. These sections will be using a middleware system license from Intelligent Music Systems - in essence, the system will be used to analyze Tahouri's compositions and dynamically compose music accompanying certain sections, to make each playthrough of the game sound different.

Crystal Dynamics' brand manager Rich Briggs closed out the post on Tahouri's collaboration in crafting the music for Rise of the Tomb Raider, detailing:

"Music is incredibly important in video games to help create the right atmosphere, mood and tone, and this is especially true for Rise of the Tomb Raider, which is set to be Lara’s biggest and boldest adventure yet. We love the sound Bobby brings to the game, and we’re excited for fans to join Lara in this adventure when the game launches on November 10.”

Rise of the Tomb Raider will release for Xbox One and Xbox 360 on November 10th, 2015, followed by a PC release in early 2016 and on PS4 in late 2016 - in the meantime, you can check out a quick song preview of Tahouri's score for the game below: