GameCube’s Top 10 Most Influencial Games 10 Years Later (Part 2)

on November 18, 2011 11:00 AM

This is the day. November 18th ten years ago was when the Nintendo GameCube was released. Some of you are probably going, “wow, I’m getting old”, and others are probably going, “what the heck is a GameCube?” It doesn’t matter who you are though, because we can all collectively continue to celebrate the top 10 most influential games that were released for the Nintendo GameCube. If you haven’t done so already, please read Part 1 first. So let’s finish taking this trip down memory lane and remember the games that have impacted this generation with their brilliance.

GameCube's Top 10 Most Influencial Games 10 Years Later (Part 2)

Mario Kart: Double Dash!!

Anyone who doesn’t like Mario Kart has no soul. Anyone who didn’t like Mario Kart: Double Dash!! probably has never played it. Arguably the best Mario Kart out there, Double Dash!! did things we will probably never see again. Tag-team racing, LAN capabilities, character specific items and one of the best collection of courses is something that makes Double Dash!! truly stand head and shoulders above the others. It is a darn shame that not many got to appreciate Double Dash!!, but what it did was a true testament to great videogame design.

GameCube's Top 10 Most Influencial Games 10 Years Later (Part 2)

The folks over at Nintendo could have easily stuck to formula and still have a success on their hands, but not with this title. They were daring, stepped outside their comfort zone, and delivered one of the most solid kart racing games to date. How do you do that to an already great series and manage to not mess things up? Nintendo magic is the answer.
GameCube's Top 10 Most Influencial Games 10 Years Later (Part 2)

Super Smash Brothers Melee

Around the time of its release, Super Smash Brothers Melee was a must play at any social gathering. With so many characters and so many options, the game very scarcely got boring. No question about it — Super Smash Brothers Melee was a great fighting game. But what separates this game from others is what it did for what sequels should be. If every sequel followed what Melee did, the gaming world would be a better place.

GameCube's Top 10 Most Influencial Games 10 Years Later (Part 2)

How many people remember Super Smash Brothers Melee? Many, I would say. How many people remember the original Super Smash Brothers? Not as many. That’s because Melee pushed what the original did so hard that the original was practically unplayable. That says a lot, because the original was a good game too, but there’s just no point to go back to it if you own both games. Aside from a few missing stages and an item or two, Super Smash Brothers Melee had everything the original had and then some. One big plus was that every character returned from the original and the count was also doubled. When was the last time a Mortal Kombat or Street Fighter did that? I’m pretty sure after reading this, a lot of you are considering going back just to play this classic once again.
GameCube's Top 10 Most Influencial Games 10 Years Later (Part 2)

Tales of Symphonia

How many people looked toward the GameCube to get their RPG fix? Not many. Not before Tales of Symphonia that is. I have to admit, even for someone who’s not a huge RPG fan, Tales of Symphonia hits the spot. That’s because this wasn’t just catered to the RPG fans, but the action/adventure gamers too. This perfect blend of two genres has definitely resonated for years after its release, because the following the game has is still as strong as ever. A sequel did arrive not too long ago to a less-than-stellar reception, but those who have played the game will always remember the good times they had many years ago.

GameCube's Top 10 Most Influencial Games 10 Years Later (Part 2)

Resident Evil 4

What’s there to say about Resident Evil 4 that hasn’t been said before? Multiple game of the year awards and several ports to other platforms should say enough about the excellence that is Resident Evil 4. For a game that was released in 2005, it is still one of the best looking games out there. But this game wasn’t successful just because of the graphics; Resident Evil 4 had an engaging and fresh story built around Leon S. Kennedy that never let up. We’ve seen zombies lots of times before this title, but a cult-like village that was out for your blood was a new kind a scary we’ve never seen before. It was awesome!

Also, you can blame this game for the popularity of QTEs (quick time events), because this game was riddled with them. It’s your fault, Resident Evil 4 and your success!

GameCube's Top 10 Most Influencial Games 10 Years Later (Part 2)

Metroid Prime

Before the release of Metroid Prime, the last time we saw Samus star in her own game was in 1994. Nearly 8 years later, and we get, not only one of the best Metroid games of all time, but one of the best games of all time. And on top of that, the folks over at Retro Studios managed to take a series that missed out on a whole system generation and seamlessly brought it into the 21st Century. Everything that was good about the 2D Metroid titles translated beautifully in the world.

GameCube's Top 10 Most Influencial Games 10 Years Later (Part 2)

The difficulty was there, the sense of isolation was there, and even the mystery was Samus was still intact. Retro Studios brought life back into an originally 2D character with perfection, and that is a huge accomplishment. It’s sad how so many great videogame characters are now forgotten because they just couldn’t transition from era to era; but Metroid Prime gave you hope that it is possible anyone.

There you have it, the top 10 most influential GameCube games 10 years later. Does your list differ from ours? Let us know, because we would love to hear what you have to say and prove you wrong! Just kidding. But seriously, you’re probably wrong.

Thank you, GameCube! And happy 10 year anniversary!

 /  Community Manager & Editor
Working on the DualShockers staff as both an editor and community manager since late 2009, François is absolutely no stranger to the videogame industry. He is a graduate from the City College of New York, and has his Bachelor of Arts in Public Relations and Advertising. His next step is to obtain his Master's degree at the CUNY Graduate School of Journalism. Before starting his career, François has been gaming since the age of 2 with Super Mario World, and he has never looked back since. Gaming may be his profession, but it has always been his passion.