Gears of War 4 Goes Gold; The Coalition’s Rod Fergusson “Very Proud” of Team’s Work

on September 20, 2016 11:09 AM

With just under a month to go until its release, the highly-anticipated Gears of War 4 will bring players back into the iconic third-person shooter series that defined Microsoft’s console in the last generation, with the upcoming sequel having officially completed development.

In a new post on Xbox Wire, Microsoft and The Coalition have announced that Gears of War 4 has officially “gone gold,” with the title having officially completed development and is now being prepare for manufacturing/distribution ahead of its release on October 11th, 2016.

A photo was also released by Microsoft featuring the staff at The Coalition celebrating the occasion, with Microsoft’s board of directors and Xbox head Phil Spencer in attendance alongside the development team. The Coalition’s Rod Fergusson also provided a statement on the game’s completion, mention that “this has been a real homecoming for me.” Fergusson also stated that “coming back to Xbox to lead a studio of talented people from around the world, all focused on Gears of War, and doing so in my home country of Canada in one of the best cities in the world for technology and entertainment has been a dream come true.”

Xbox’s Phil Spencer also added a statement on the occasion, explaining:

“Ten years ago, Gears of War was the killer app that brought millions into the Xbox family. It’s combination of innovative technology, unique gameplay, and trademark storytelling changed the game forever.”

“With Gears of War 4, I’m very proud of what the team at The Coalition has achieved. Not only is it the most technically ambitious Gears game yet – with split-screen play on both Xbox and Windows 10, Xbox Play Anywhere support, Cross Play across all co-op modes, and available 4K graphics – it’s a return to the grounded, tense and brutal tone that made so many fall in love with this universe, story and characters for the first time.”

Gears of War 4 will release for Xbox One and PC on October 11th, 2016.

 /  Features Editor
Ryan is the Features Editor at DualShockers, with over five years' experience in the world of video games culture and writing. He holds a BA in English & Cinema from Binghamton University, and lives in New York City.
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