Go Behind-the-Scenes of Performance-Capture in Crytek’s Ryse: Son of Rome

on July 25, 2013 4:14 PM

One of the few titles that wowed everyone at E3’s Microsoft press briefing this year was Ryse: Son of Rome, which is being developed by Crytek. In the game’s newest behind-the-scenes video, the developers have lifted the veil from one of the Xbox One’s premier titles, detailing some of the unique performance-capture techniques at the disposal of Crytek. The game’s presentation is looking to be very cinematic and could be video game’s version of Gladiator if done right. While many deplored the game’s use of quick-time events, it seems to me that Ryse: Son of Rome will be strong for its overall cinematic presentation.

Ryse: Son of Rome is being developed by Crytek and will be published by Microsoft as a launch title for the Xbox One on an unspecified date later this year.

 /  Staff Writer
David has been a gamer since childhood and enjoys games that are able to deliver fun and intricate gameplay alongside compelling and emotional narratives. He's also a huge fan of film, television, comic books, and literature. David has his B.A. in English Language Arts from CUNY John Jay College.