Originally released back in 2013 to great critical acclaim, Fulbright’s debut title Gone Home will be finding a new home with a console iteration for PS4 and Xbox One, which the studio has confirmed will be arriving next month to kick off the new year.
Fulbright confirmed in a blog post that Gone Home will release in a new version for PS4 and Xbox One on January 12th, 2016, called Gone Home: Console Edition.
In a video message recorded by Fulbright writer and designer Steve Gaynor, the company confirmed the game’s console release for next year and its re-release has been “reengineered specifically for Xbox and PlayStation” with an upgrade to the Unity 5 engine, from the Unity 4 engine originally used to create the game on PC, Mac, and Linux.
In addition to the visual upgrades being made for the console release, Fulbright also confirmed that a 90-minute developer’s commentary will also be added for the release, allowing players to hear directly from the designers as they play the game on its inspiration and development process.
The console release of Gone Home does come as a bit of a surprise as Fulbright mentioned earlier this year that the console versions of the game were “not actively in development,” which Fulbright previously mentioned in an interview with Kinda Funny following financial troubles with its publishing deal.
Gone Home is currently available for PC, Mac, and Linux, with the PS4 and Xbox One versions of the game to release on January 12th, 2016.