As one of the most acclaimed new titles to be announced at this year’s E3 2015, many eyes are on Guerrilla Games for the studio’s upcoming PS4 exclusive Horizon: Zero Dawn which blends together action and RPG elements in a “nature vs. machine” setting, and new insights from the development team shows where the game drew its very logical inspirations from in building a strong female character.
Speaking in an interview with Official PlayStation Magazine UK (through GamesRadar+), Horizon game director Mathijs de Jonge specifically addressed the development of the game’s protagonist, the hunter Aloy, and explained the numerous influences that went into her character design. As de Jonge explained:
“We felt we had quite an original composition and combination of elements with the robots and the nature, so we also felt like it needed an original and strong character to go with that. One of the directions we were very interested in was a character like Sarah Connor in Terminator, Ripley in Alien or, more recently, Ygritte from Game Of Thrones; very strong female characters. That’s where we started.”
In a year at E3 that saw a big surge in the number of games with a female protagonist such as Mirror’s Edge Catalyst and Dishonored 2, the inspirations that de Jonge drew from for Horizon are already some of the most iconic female protagonists in popular culture, and surely not surprising given how much of a resemblance that Aloy bears to Game of Thrones‘ Ygritte when looking at a glance.
Horizon: Zero Dawn is currently in development for PS4.