Halo: Reach HD Trailer

on December 14, 2009 10:00 AM

A lot of us who saw the trailer for Bungie Studios’ upcoming Halo: Reach weren’t really as shocked as we thought we were going to be when the trailer hit our high def TVs. Even though our TVs did show off the “SpikeHD” logo on the bottom right of our screens, some trailers really didn’t look as glamorous as we’d hoped. As I stated in my coverage of the Halo: ReachSpike VGA announcements, the game really didn’t satisfy anything besides the fact that it carried the name Halo – a name that’s becoming almost biblical in the extent of popularity. Personally, the trailer looked more like an R rated Power Rangers movie trailer than anything; then, I saw the trailer again in HD on my computer – the way it’s meant to be seen.

Ogling the trailer once more, I was bracing myself for another round of disappointment. I double clicked the 720p trailer which was idly sitting on my desktop, Windows Media Player launched, and the trailer played. To my avail, the game was looking good – much better than the “meh” trailer I saw yesterday, that’s for sure. Did it give me the reaction of manic excitement that games like Gears of War and Unchartedgave me when I saw them for the first time? Absolutely not. But it did show off that Bungie did indeed up their game in the graphics department. The lighting was on point, the textures – if studied closely – were extremely well done, and the character models, for those of you who are familiar with the previous Halo brands, did get some overall changes. This time, after seeing the trailer again, I can seriously say that the game, so far, looks good.

Fans of the franchise will no doubt fill their overalls with sticky spooge after seeing the trailer because of the reminiscing memories they hold with the franchise. But the trailer itself does do the forthcoming installment a lot of justice in contrast to whatever the hell it was we saw last night. Am I pumped for it now? Maybe a bit – but I won’t say that it’s something which I will be craving for in the next year… at least until I see a little more than what I saw.

For those of you who aren’t fortunate enough to afford cable TV and weren’t able to drool over the trailer as you wanted to, we have provided you with the HD version so that you can subconsciously smile at the thing. Thank us later, people. Enjoy.

 /  Co-Founder
Born and raised in New York City, Yaris is one of three co-founders at DualShockers. Gaming since the inception of Nintendo in the 80's, he has grown to avidly appreciate games of every genre, maturing his preference specifically now to third-person action games, first-person shooters and JRPGs. He's a software engineer, father and husband during the day, and mildly attempts to hold onto his "hardcore gamer" title during the evenings. An attempt that he tends to fail miserably at.