Halo: The Master Chief Collection’s Latest Update Corrects Issues with Matchmaking, Parties, and More

on December 8, 2014 7:18 AM

Since its launch early last month, Halo: The Master Chief Collection has been prone to a number of bugs and glitches causing issues with the game’s online modes and matchmaking, with 343 Industries working around the clock to provide fixes and updates to the game and working to give fans the experience they intended.

In a new blog post on the Halo Waypoint page, 343 Industries released new patch notes on the latest update for The Master Chief Collection, with the latest content update specifically addressing issues with matchmaking, parties, Achievements, and other aspects of the game.

Halo: The Master Chief Collection is currently available on Xbox – you can find 343 Industries’ full patch notes for the latest update to The Master Chief Collection below:

MATCHMAKING & PARTIES

  • Made improvements to matchmaking team balance
  • Made an update to improve matchmaking search times and success rates, specifically expediting the “Players Found” and “Connecting Session” search phases
  • Made improvements to prevent a player’s rank from resetting unexpectedly
  • Made an update to resolve an issue that allowed players to be placed into an incorrect lobby after a matchmaking game
  • Made improvements to prevent the party from being disbanded upon returning to lobby
  • Made an update to ensure that players are sorted by team in the “Match Found” screen
  • Resolved an issue where Team Slayer matches in Halo 3 could separate players onto individual teams
  • Resolved an issue where players could be placed into a group of 7 players and unable to find more
  • Made improvements to ensure that the party-leader is prompted to “Bring Party” when leaving a lobby
  • Made an update to ensure that split-screen players cannot be divided onto different teams
  • Made improvements to ensure that clients are not kicked from parties at the end of matchmaking games with a “failed to connect” error
  • Made an update to ensure that Halo 2: Anniversary matches do not continue indefinitely after entire opposing team quits
  • Made an update to ensure that parties are not separated when the party leader navigates through multiple titles

CUSTOM GAMES

  • Made improvements to prevent manual team selection from getting reset after a Custom Game match
  • Made an update to ensure that the “Make Party Leader” command functions correctly

ACHIEVEMENTS

  • Made an update to ensure that the “Too Close to the Sun” achievement unlocks when prerequisites are met
  • Made an update to ensure that the “Monopolized” achievement unlocks when prerequisites are met
  • Made an update to ensure that the “Devastating” achievement unlocks when prerequisites are met
  • Made an update to ensure that the “You’re Joking” achievement unlocks when prerequisites are met

GAME-SPECIFIC

  • Made improvements to Halo 2: Anniversary objective pickup, specifically in regards to objective “juggling”
  • Made an update to Halo 3’s movement input, specifically to resolve a deadzone issue which affected moving in a straight line
  • Made additional improvements to Halo: CE fall damage scenarios
  • Made an update to resolve a Halo 2 Classic campaign issue where a black screen could overlay the gameplay screen

STABILITY

  • Made a variety of stability improvements across the following areas:
    • Matchmaking
    • Custom Games
    • Halo 4 Campaign

MISC.

  • Made an update to ensure that clan tags appear in the post-game carnage report for all players
  • Made an update to ensure that players are sorted by team in the post-game carnage report
  • Made an update to ensure that emblems are displayed correctly in the post-game carnage report
 /  Features Editor
Ryan is the Features Editor at DualShockers, with over five years' experience in the world of video games culture and writing. He holds a BA in English & Cinema from Binghamton University, and lives in New York City.