Following the Beta of Halo Wars 2, developers 343 Industries and Creative Assembly have been fine-tuning the real-time strategy title. With Halo Wars 2 coming right around the corner, players shouldn't expect hefty changes -- instead, incremental quality of life improvements will be the features to ring out.
According to a recent Halo Waypoint blog post, this includes the following:
- Reduced the Locust and Bloodfuel Locust DPS, health, and shields
- Scarab can now attack units at closer range
- Improved the responsiveness of Blitz card hand inputs
- Improved game performance
- Improved UI responsiveness
- Tightened skill matching to improve match quality of multiplayer games
- Improved initial loading times
- Bug fixes for card hand and units not responding
- Improved voice chat functionality on PC
- Improved PC performance, hardware detection, and compatibility
- Improved multiplayer and network reliability
- Lots and lots of additional fixes
On top of those changes, 343 revealed that players can already start accumulating their Blitz card packs. Blitz, a card-based game mode found in Halo Wars 2, will let people acquire packs by completing the following tasks:
- Having launched the Blitz Beta once (one pack)
- Finishing one match in the Blitz Beta (one pack)
- Completing the "Playin' the Field" achievement in Halo Wars 1 (one pack)
- Completing "Adjudicate the Arbiter" achievement in Halo Wars 1 (three packs)
- Completing the "Playin' the Field" achievement in Halo Wars DE (one pack)
- Completing "Adjudicate the Arbiter" achievement in Halo Wars DE (three packs)
As mentioned above, Halo Wars 2 comes exclusively to PC and Xbox One on February 21, 2017.