Here’s What Vincent’s Nightmare Looks Like in Catherine

on December 14, 2010 3:30 PM

Here’s What Vincent’s Nightmare Looks Like in Catherine

Last week we talked about some of the game play mechanics behind the “nightmare” section of the game, which is basically when you take control of the protagonist, Vincent, and make sure he gets out of his nightmares alive. This week we get some more detailed shots of what this involves, and even, possibly, what happens if you fail. It was mentioned that this climb to the top each night would be timed, but it also now seems like the stairs crumble under you after a certain amount of time, lending even more urgency to the task at hand. Hit the break to check out the new screens.

 /  Reviews Editor / PR
Chad joined the DualShockers staff in mid 2009 and since then has put much of his time into covering RPGs, with a focus on the Japanese side of the genre, from the obscure to the mainstream. He's a huge fan of iconic games like Secret of Mana, Final Fantasy VI and Persona 4 yet enjoys the smaller niche titles, as well. In his spare time he enjoys experiencing new beer, new foods and keeping up with just about every sci-fi show on television. He's married to an intelligent, beautiful Southern Belle who keeps his life interesting with witty banter and spicy Cajun cooking.
 [ 0 ]