Last week we talked about some of the game play mechanics behind the "nightmare" section of the game, which is basically when you take control of the protagonist, Vincent, and make sure he gets out of his nightmares alive. This week we get some more detailed shots of what this involves, and even, possibly, what happens if you fail. It was mentioned that this climb to the top each night would be timed, but it also now seems like the stairs crumble under you after a certain amount of time, lending even more urgency to the task at hand. Hit the break to check out the new screens.