Downloadable content is an essential staple of games released for today’s powerful consoles. By releasing extended content and support, developers can keep players wrapped up in their titles for dozens or more hours once they’ve finished the main campaign. DLC keeps games from having a definitive end to their content and can even make or break the success of any particular title.
How odd is it then, to hear of a new game that won’t have DLC? This will be the case with InXile and Bethesda’s upcoming action-adventure title Hunted: The Demon’s Forge. The developers believe that the user generated content created in the game’s Crucible mode will keep it from becoming stale, which is an added bonus if this is the case since we won’t have to pay for continued content. I can only hope the level editor will deliver in a big enough way to merit the omission of DLC. If not, they’ll certainly hear about it. Hunted will hit HD consoles and the PC on May 31st.