Guerrilla Games’ upcoming new IP, Horizon Zero Dawn, had a strong presence at both, E3 2015 and Gamescom. But the developer isn’t willing to share story information, or even more details in general.
Senior producer Mark Norris thinks that holding information back makes the game more interesting, giving people a chance to speculate and from their own theories. He continued to say that sharing such info may hurt the game more than it will do it good.
Norris also commented on Fallout 4 and Star Wars Battlefront, and how they revealed major information, according to his standards.
“There isn’t a greater Fallout fan than me, I always talk a lot about Vault-111 and Ieven have a Vault 111-Hoodie. And they have showed in the trailer when the bomb struck. And I said, no, why did you do that? You ruined the whole mystery for me that Fallout always had.”
He mentioned that players will just have to find out everything themselves when Horizon Zero Dawn is released.
“You will know everything about the Old Ones and you will also find out where the machines are and why. You will also learn about the relationship between Aloy and the machine. But I’m not going to say anything about it in advance. Players should experience it all themselves and find out.”
Horizon Zero Dawn launches next year exclusively for the PS4.