Today, developer Mojo Bones and publisher Bandai Namco annouced that their post-apocalyptic survival game Impact Winter, which was originally supposed to launch on PC on April 12, 2017, has been delayed to May 23rd.
As you may know, the game is also poised to release on Xbox One and PS4 later this year, but Bandai Namco declined to provide any more details on the console release alongside today’s announcement.
Stuart Ryall Co-Founder and Designer at Mojo Bones chalked up the delay to the game being a lot bigger than the team first expected. Ryall continues:
Everything is in place, but one of our main priorities in the run up to release has been making sure that the initial stages of the game aren’t too overwhelming and that the overall experience is evenly balanced. Given the scope of the project and our team size it’s taking a little longer than expected. Ultimately, it’s all in aid of giving everyone the best experience possible which is the No.1 priority.”
Ryall also mentions that the team has had some really positive feedback from playtest sessions, and that the game is shaping up to be something unique, and a lot more than than the team originally envisioned.