Microsoft Game Studios Partner Creative Director Ken Lobb has quite a few ideas for the future, and he explained some of them during an interview on The Inner Circle Podcast, as he was asked about what kind of new IP he would make.
Lobb mentioned that he’s interested in some MOBA Mechanics, that mix really well with other genres, like RPG for instance. More importantly, he explained that another relevant element is that today you have to build games that are “watchable,” meaning that they have more unscripted and emergent systems causing the title to offer a different experience depending on how they’re played. That way they’re fun experiences even just to watch when they’re streamed online.
That’s something he’s commenting and suggesting for all the games he’s working on, and if there was a new IP he’d like to focus “really tightly” on that.
As an example of that, lobb brought up, the Crackdown Team likes to talk about “Physics Chemistry”:
You Mix Stuff together and Cool Happens.
Lobb believes that is the future of great game design, and that’s something that he’s talking about to all the development teams.
Also, he’s interested in making games in which if you have just five minutes there’s still something you can do that counts. He brings up the example of FarCry 4 that does that really well without sacrificing longer gameplay, concluding that if a new IP were made, he’d focus on it being “watchable” and on it being playable in differently sized chunks of time.
On Crackdown, Lobb could not give more info other than it’s going exceptionally well and “stuff blows up really good.” He also agreed with the statement that people should look forward to it, because it’s going to be the premier game for cloud compute.