Infinity Ward Will Discuss the “Bold, New Vision for Call of Duty” Tomorow; New Video Released

on May 1, 2016 6:44 PM

Infinity Ward just sent in a press release announcing  a behind-the-scenes video (which you can see at the bottom of the post) talking about what the franchise means to the developers at the studio.

On top of that, the announcement also details what you can expect from tomorrow’s livestream at 10:30am Pacific.

“Also, they’ve announced a special video stream happening tomorrow, Monday, May 2nd at 10:30am Pacific, during which members of the development team will speak to their fans and discuss their bold, new vision for Call of Duty.”

Interestingly, 10:30 Pacific is one hour and a half after the scheduled time for the event teased on social media and on the Call of Duty: Black Ops III Nuketown map, so it’s possible that there will be a reveal, followed by a commentary livestream.

Looks like it’s time to get ready, but for now you can check out the video below.

Towards the end there is already a tease on what we can expect from the next Call of Duty. The team promises “a new level of story telling” and that we’ll feel what it means to be a leader, and to make tough decisions. We also hear that the objective is to have characters we can relate to and fall in love with.

Last, but not least they want people to say “Wow, I haven’t seen Call of Duty change so much since Modern Warfare.” That’s definitely a tall objective to aim for.

That said, among those promising improved storytelling there are Rise of the Tomb Raider Game Director Brian Horton that is now Infinity Ward’s Studio Art Director, and  former Naughty Dog Narrative Design Lead Taylor Kurosaki and Lead Game Designer Jacob Minkoff, who now work at their new creative home respectively as Narrative Director and Design Director.

That’s a hell of a storytelling pedigree to bring into the Call of Duty franchise. Could this be a reason to be optimistic?

 /  Executive News Editor
Hailing from sunny (not as much as people think) Italy and long standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality) and MMORPGs are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans of the flight simulator genre on Earth.