Info Coming “Soon” on PC and PS3 Versions of The Elder Scrolls V: Dawnguard

on July 29, 2012 10:01 AM

Many gamers that purchased The Elder Scrolls V: Skyrim for PC and PS3 have been rather irritated by the drought of news on the release of the Dawnguard expansion for their platform of choice that was expected 30 days after the Xbox 360 release (happened on June the 26th). Luckily, the drought could end “soon”.

Things got a bit more hairy three days ago as Bethesda’s Vice President of PR and Marketing Pete Hines gave a rather curt clarification on his twitter account:

We have not announced Dawnguard for any other platform, nor given a timeline for any such news. If we have news, I promise I’d tell you.

The general reaction from the fans wasn’t, of course, too pleased, forcing Hines to clarify further responding to a displeased fan.

I was simply stating that expecting/demanding something today is unfounded. Not that news is never coming.

As I side note, I wouldn’t say that expecting the release of the PC/PS3 version of Dawnguard thirty days after the Xbox 360 one can be really defined as “unfounded”, as the original press release on August the 26th, 2011 stated the following:

The first two add-on content drops for The Elder Scrolls V: Skyrim will be releasing exclusively on Xbox 360, 30 days before it’s available anywhere else.

Granted, the press release came from Microsoft and not directly from Bethesda, but the developer confirmed it on the official Bethesda blog on the same day here. I’m quite sure this can easily be identified as “giving a timeline”.

Yesterday, at last, Hines gave us a ray of hope with a brief tweet in response to a gamer that inquired about the fate of the PC and PS3 versions of the expansion:

 Just sit tight. We’ll have info soon.

While, of course, we don’t know exactly how soon that “soon” will be, at the very least we know that we shouldn’t have too long to wait for further news.

Pesonally, I can’t help but find temporary exclusives one of the most unpleasant parts of today’s video game marketing. It basically equates to silently defining a large part of the player base as second rate customers, and I’m not sure all the money coming from Microsoft (or Sony in other cases) is worth that, especially considering what the Elder Scrolls franchise owes to its extremely creative PC fanbase.

Unfortunately, though, this is the nature of the bast. As Hines said, we can only sit tight and wait.

 /  Executive News Editor
Hailing from sunny (not as much as people think) Italy and long standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality) and MMORPGs are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans of the flight simulator genre on Earth.
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