Interview: Aleksander Grøndal Talks Physics, Gameplay, and New Features in the Next Generation of Battlefield

on October 24, 2013 10:00 AM

Just two years after the release of Battlefield 3, DICE is immediately returning to their popular first-person shooter with the release of Battlefield 4 later this month. The game will return to its formula of a mixture of shooting and vehicle-based with a ton of additions to the gameplay and overall multi-player experience.

Our resident Battlefield expert, David Fenster, had a chance to talk with Aleksander Grøndal, Multiplayer Producer for Battlefield 4 at DICE, about what gamers can expect with weapon customization, “Levolution,” and all the new features and changes that will be present when the game launches later this month.

Battlefield 4 is being developed by DICE and will be published by Electronic Arts for the PlayStation 3, Xbox 360, and PC on October 29th, 2013. It will be available for the PlayStation 4 and Xbox One at their respective launches.

 /  Staff Writer
David has been a gamer since childhood and enjoys games that are able to deliver fun and intricate gameplay alongside compelling and emotional narratives. He's also a huge fan of film, television, comic books, and literature. David has his B.A. in English Language Arts from CUNY John Jay College.
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