Interview: Sheldon Carter Explains why the Darkness II Went Co-op for Multiplayer

on December 6, 2011 3:00 PM

Last week we had the chance to catch up with the team from Digital Extremes to check out the newly announced co-op multiplayer in The Darkness II. Among the staff that made the trip down to New York City was creative director Sheldon Carter. We decided to take a stroll with Sheldon to discuss the new mode but also talk about where development currently stands with The Darkness II, considering that we’re about 9 weeks from the game’s launch. Make sure to check out full interview below.

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Joel Taveras is one of the founding members of DualShockers. He hails from New York City where he lives with his wife and two sons. During his tenure with the site, he's held every position from news writer to community manager to editor in chief. Currently he manages the behind the scenes and day-to-day operations at the publication.
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