Jade Raymond, best known as Producer for the first two (and arguably best) Assassin’s Creed games, left Ubisoft a few months ago. Today she announced the formation of Motive Studios, under the Electronic Arts umbrella.
The new studio, based in Montreal, Canada, will work “in close quarters” with BioWare Montreal. It will be an “all-creative studio,” dedicated to incubate new IP and help with others, including Amy Hennig’s Star Wars game at Visceral.
And that’ll be no small help, as Raymond will actually oversee Visceral’s work.
It’ll be definitely interesting to see what Raymond will managed to achieve in the new position. Hopefully we’ll hear more about the game soon. I’ve been quite curious about it for many months.