Jean Guesdon Sheds Some Light on Ubisoft Montreal’s Meta-Textual Approach to Assassin’s Creed IV: Black Flag

on February 14, 2014 7:27 PM

One of the more fun aspects of Assassin’s Creed IV: Black Flag’s story was its focus on Abstergo Entertainment. In a recent interview, Ubisoft Montreal Designer Jean Guesdon shed some light on the reasoning behind the developer’s choice to produce a parody of themselves within their own game.

“This is something we find interesting as a way of making us closer to our audience,” Mr. Guesdon told Edge, “Having Abstergo Entertainment, and saying it’s developing entertainment products through entertainment devices, allows us to create something like a Russian nesting doll – a dream within a dream,” “It’s a reflection on us as developers, so some of the content is reflecting on life and the realities of the game industry in big studios in general,” he added.

Assassin’s Creed IV: Black Flag was developed by Ubisoft Montreal and published by Ubisoft for the PlayStation 4, Xbox One, PlayStation 3, Xbox 360, PC, and Wii U.

 /  Staff Writer
David has been a gamer since childhood and enjoys games that are able to deliver fun and intricate gameplay alongside compelling and emotional narratives. He's also a huge fan of film, television, comic books, and literature. David has his B.A. in English Language Arts from CUNY John Jay College.