Kadokawa Boss Praises Final Fantasy XIV’s Tenacious Rebirth, Compares it to Sony’s Resurrection with PS4

on January 1, 2014 5:46 PM

Kadokawa Director, Enterbrain President, former Famitsu Editor in Chief and all-round Japanese game industry legend and insider Hirokazu Hamamura had some positive words for the rather epic return to success of Final Fantasy XIV: A Realm Reborn in an interview published by the online portal of the Mainichi Shinbun newspaper.

First of all, he compared the game with its predecessor, Final Fantasy XI:

They look similar and have a similar view of the world, but they’re quite different, as in FFXIV you can play a lot of the contents solo. It’s not as prone to lead people to social fatigue.

He then explained the reasons behind the success of the new Final Fantasy XIV:

It’s the tenacity to be successful at all costs. The game failed once, and they made one completely different. Wada-san (Yoichi, former President of Square Enix, current Chairman of the Board, that made the final decision to remake Final Fantasy XIV) did not give up, and that’s great.

That was also true for Gree and DeNa. Companies that have the funds can try again if they don’t give up. Once there also were people that said “Sony is Finished,” but it didn’t end that easily, and now it has resurrected with the PS4.

Having followed the rebirth of Final Fantasy XIV since the failed launch in 2010, the arrival of Naoki Yoshida as Producer and Director and the rollercoaster that followed, I can definitely agree. I know many don’t love Wada-san, but personally I can only appreciate his decision to stick with the development team, strengthen it as much as possible, and bring us one of the best MMORPGs on the market as a result.

 /  Executive News Editor
Hailing from sunny (not as much as people think) Italy and long standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality) and MMORPGs are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans of the flight simulator genre on Earth.