Killzone: Shadow Fall Played in Remote Play on the PS Vita Shows Almost no Lag

on November 7, 2013 9:43 AM

Want to know how a rather hefty PS4 game like Killzone: Shadow Fall performs on the PS Vita via remote play? Here’s a small clip showing exactly that.

I don’t know about you, but even pausing the video frame by frame I can’t see any lag over a single frame, and the effect to the naked eye is very smooth (despite the horrible resolution of the video). Check it out for yourself just below.

 /  Executive News Editor
Hailing from sunny (not as much as people think) Italy and long standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality) and MMORPGs are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans of the flight simulator genre on Earth.
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