PS4 Exclusive Knack II Shines in More Co-Op Gameplay Footage Showing Normal Difficulty

Sony Interactive Entertainment showcases some more spiffy Knack II gameplay played in co-op at Ani-Com & Games Hong Kong.

on July 31, 2017 3:42 PM

Today was the closing day of Ani-Com & Games Hong Kong, and Sony Interactive Entertainment closed with a bang with a second Knack II stage event.

The game was demonstrated on stage by a young boy and the same internet personality who managed to wreck a Bugatti all over the guard-rails of the Nürburgring for fourteen minutes straight earlier today. Luckily, this time around it’s a less painful to watch, probably thanks to the boy.

We get to take another look at the stage showcased yesterday, but with a relevant difference: the demo playable at Ani-Com & Games Hong Kong has four levels of challenge, easy, normal, hard and very hard. Yesterday the game was actually played on hard. Today it’s played on normal difficulty.

We get to see combat, some simple platforming that at times requires our heroes to shed their big bodies, agility areas where you have to avoid or punch massive boulders (because all monastery towns have trap with giant rocks resembling Indiana Jones, of course) and more.

The game certainly looks a lot of fun, and it appears to have massively improved since the first game of the series (which I still think got a bit less credit than it deserved).

You can check it out below, and if you want to see more, you can enjoy yesterday’s footage, a batch of 4K screenshots captured on a PS4 Pro, more gameplay footage, and the trailer released at E3.

Knack II will launch in North America on September 5th and in Europe on September 6th, exclusively for PS4.

 /  Executive News Editor
Hailing from sunny (not as much as people think) Italy and long standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality) and MMORPGs are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans of the flight simulator genre on Earth.