Kojima Explains Metal Gear Solid V’s Similarities Between Consoles, Shares Many Details on the Game

on February 14, 2014 8:05 PM

Metal Gear Solid V: Ground Zeroes Director Hideo Kojima was in a sharing mood this morning, and he spilled the beans on quite a few details of the upcoming tactical espionage action game.

First of all he mentioned that Ground Zeroes has been adjusted to have the same game design, operation feeling and difficulty on PS3, Xbox 360, PS4 and Xbox One. Colors have been especially tweaked for each hardware, but they have been adjusted over time so that they’re closer between all versions.

He continued by saying that instead of following the path prepared by game designers, gamers will be able to enjoy clearing missions many times with their own style and strategy using their favorite routes in the open world of the game. According to Kojima-san the feeling of the operation is especially pleasant and it’s possible to go anywhere without problems.

As a funny side note he added that playing Metal Gear Solid 4 after a long time feels awkward now, after getting used to the freedom and feeling of Ground Zeroes. It’s hard to ignore the fact that Snake can’t move over sandbags.

Kojima-san then explained that during the latest press boot camp in Nazu it was often discussed that the game isn’t on rails, and you have to proceed with caution looking at the 360 degrees around you. That causes intense tension and stress and focus is required to complete the mission. After finishing the game people were very tired.

As Ground Zeroes is a “real infiltration simulator,” routes and play styles will be different from person to person. Rather than having everyone doing the same, Kojima-san wants everyone to play with his own style and show it to the world with the share button over and over.

He also gave an example of possible “personal” ways to finish a hostage rescue mission.  One can carry the hostage on his shoulders, of put him on a jeep to drive him away from the base. Otherwise you could call a rescue helicopter right in the middle of the base, and accompanied by the music from the Walkman, you can support it with an anti-aircraft gun, creating a dangerous escape situation.

Below you can also see a poster of the game, tweeted by Kojima-san himself.

Metal Gear Solid V: Ground Zeroes will hit the North American shelves for Xbox One, PS4, PS3 and Xbox 360 on March 18th, and looks like those that love freedom of movement and tactical espionage are in for a treat.

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 /  Executive News Editor
Hailing from sunny (not as much as people think) Italy and long standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality) and MMORPGs are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans of the flight simulator genre on Earth.