Hideo Kojima Receives Supportive Mail During Metal Gear Solid V Crunch Time, Gets Moved to Tears (UPDATED)

on January 7, 2015 3:05 AM

Even iron-clad veterans of the Gaming Industry can feel a bit down at times, especially during crunch time, and Hideo Kojima has been very hard at work (even at rather late hours, if his tweets are any indication) on Metal Gear Solid V: The Phantom Pain.

In those moment, the support of fans and colleagues can go a long way in making one feel recharged, and that’s exactly what happened to the creator of Metal Gear Solid:

Below you can find a translation of the original Japanese tweet for clarity:

I received an emotional mail from Joshua, a game designer from Australia. Even if we stand in different places, since I feel quite weak through this harsh and difficult time, it was enough to make tears come out.

This proves that I wasn’t wrong in doing what I’ve been doing for a long time. Someone is supporting me. Now, I will work hard after wiping my tears.

We don’t know who “Joshua” is, but it’s nice to see this kind of support going on between developers. At people can be thousands of miles away, working on different things, but the same passion and a bit of warmth can go a long way in helping others.

Update: the identity of “Joshua” was quickly unveiled: It’s Loveshack’s Joshua Boggs:

A while ago Kojima-san mentioned that Boggs’ latest work Framed was his favorite game for 2014. Quite evidently Boggs was moved by Kojima-san’s words, and his gratitude reached Metal Gear Solid V‘s creative director exactly when it was needed.

Looking at an industry that often gets hit by (mostly unwarranted) negativity, it’s lovely to hear heartwarming stories like this one.

 /  Executive News Editor
Hailing from sunny (not as much as people think) Italy and long standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality) and MMORPGs are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans of the flight simulator genre on Earth.