I’ve yet to hear a bad word about Team Bondi’s single player epic L.A. Noire. The game found success on both a commercial and critical level, netting a formidable score of 89 on review aggregator Metacritic and clearing sales of nearly five million copies. With a name like Rockstar taking care of publishing, a sequel to a game so successful seems like a no-brainer. Unfortunately, the developer met its untimely end just shortly after the release of the game with the closing of Team Bondi, which obviously raises doubts about whether or not L.A. Noire will become a series. Fortunately, Rockstar has expressed that fans shouldn’t count the possibility of a sequel out just yet.
The publisher has stated that it is pleased with the response to L.A. Noire and is proud of the game. They’ve also stated that they aren’t rushing to create a sequel but pointed out that they never usually do, citing Max Payne and Read Dead as examples. While a sequel is still hypothetical, one thing the publisher is clear about is that there will be no more additional content released for the title, which has already seen several DLC releases such as The Pass and Reefer Madness. The ‘complete’ edition of the game recently went on sale, and it includes all previously released DLC. I’ve yet to actually play L.A. Noire, but if it is as good as I’ve heard, then more of it can only be a good thing.