Latest Mighty No. 9 Update Features a New ROM, Enemy Designs, New Stage and Keiji Inafune Drawing

on April 11, 2014 2:55 PM

Mighty No. 9 gets a new update with new ROM screenshots, enemy design concept artwork and a video of Keiji Inafune actually sketching out some of his own designs.

First off is some screenshots that tease a new ROM Inafune and the other developers are currently testing. In this one, there are more stage details, enemies and background graphics that need to be carefully watched over for consistency. After that are some new enemy grunt robots that were drawn by Director Koji Imaeda himself. Finally, Inafune shows us the process of creating his own humanoid enemies in a video. His mantra that “just because it’s humanoid, doesn’t make it human” really comes out here.

And here’s an extra surprise for fans: some new concept artwork of a water treatment plant stage:

Mighty No. 9 (12)

Mighty No. 9 (13)

You can check out both the video and the rest of the gallery posted below this article.

 /  Staff Writer
A Reviews Editor at DualShockers who is always looking to improve her writing and delve deeper into the industry. She is shamelessly in love with JRPGs and can easily rack up 100+ hours from level grinding alone. Even though she graduated from Hofstra University with a B.A. in Public Relations, her talent and wisdom (read: blind luck) landed her a job at DualShockers, where she continues to plot her escape by betraying their secrets for power and world domination.
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