Oh dear. League of Legends developer Riot Games are actually a bunch of naughty boys and girls, as confessed by Riot Games’ Brandon Beck.
Speaking for the first time at the annual DICE summit awards, Brandon Beck confessed that a few years ago before Riot Games were known around the world, the developers used to ninja their way into the awards show year after year in the hope of securing a publishing deal by covertly liaising with the big players at the show.
“There were times when we thought we were gonna get caught, and there were a few close calls,” the charismatic developer humbly admitted on the stage.
To his credit, he wasn’t just babbling on to get credit from his fellow rebels, but instead highlighted how difficult it is for the small players in the industry and how the DICE awards are important to everyone from the top tier AAA developers, all the way down to the independent developers.
The likeable chap went on to question the room at large about what takes precedent in game development, something that revealed that many of the developers find their players and people to be the most valuable part of the experience, more so than intellectual property and finances and all the other things that make boardroom executives grin from ear to ear.
However, when asked if the developers think their bosses in the top offices hold players, people and their needs in the same high regard as the developers do, it was a very different story with only a small number of hands pointing toward the ceiling.