If you’ve been curious about how the developers at Infinity Ward and Treyarch came up with the exciting game modes for Call of Duty: Ghosts, then have I got a treat for you. Executive producer of Ghosts Mark Rubin sat down to go into detail about the strategy and process behind developing the new game modes. It sounds like a pretty interesting process, and certainly a great deal of work.
Check the video out below. Call of Duty: Ghosts will be available in November.