Learn About the Game Modes of Call of Duty: Ghosts in this New Developer Diary

on September 30, 2013 8:19 PM

If you’ve been curious about how the developers at Infinity Ward and Treyarch came up with the exciting game modes for Call of Duty: Ghosts, then have I got a treat for you. Executive producer of Ghosts Mark Rubin sat down to go into detail about the strategy and process behind developing the new game modes. It sounds like a pretty interesting process, and certainly a great deal of work.

Check the video out below. Call of Duty: Ghosts will be available in November.

 /  Staff Writer
Kenneth is a Graphics and Game Design student who's worked as an author for DualShockers.com since June of 2010. His favorite gaming genres are Fighting, Role Playing and Sadistic Action games like Ninja Gaiden and Bayonetta. In addition to gaming, he is also strongly interested in music, fashion, art, culture, literature, education, religion, cuisine, photography, architecture, philosophy, film, dance, and most forms of creative expression.
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