Lionhead Studios: Devs from Naughty Dog, BioWare and Many More Rally to Offer Jobs and Solidarity

on March 7, 2016 7:24 PM

Today we heard the distressing news of the proposed closure of the historical Lionhead Studios, alongside with the shuttering of Press Play Studios.

While it’s certainly sad to see two relevant studios disappear, this caused a veritable wave of solidarity, support and even employment offers from many other developers, that expressed their feelings across tens of messages on social media.

Below you can find a selection:

Uncharted 4: A Thief’s End Co-Lead Designer Anthony Newman:

Uncharted 4: A Thief’s End Dynamics Artist Neilan Naicker:

Sony Santa Monica Lead Programmer Federico Bianco Prevot:

No Man’s Sky Game Director Sean Murray:

No Man’s Sky Art Director Grant Duncan:

Batman: Arkham Knight Game Director Sefton Hill:

Media Molecule Creative Director Mark Healey:

Media Molecule Designer Christophe Villedieu:

Q-Games Founder Dylan Cuthbert_

Guerrilla Cambridge Senior Technical Director Luke Maskell:

Assassin’s Creed IV: Black Flag Game Director Ashraf Ismail:

Sucker Punch Character/Cinematic Supervisor Billy Harper:

Horizon: Zero Dawn Art Director Jan-Bart van Beek:

Insomniac Games Lead Character Artist Gavin Goulden:

Insomniac Games Environment Artist Bryan Renno:

BioWare Art Director Alistair McNally:

Rise of the Tomb Raider Writer Rhianna Pratchett:

Far Cry 4 Creative Director Alex Hutchinson:

Dovetail Games Creative Director Steve Hood:

It’s uplifting to see so many developers ready to stand by the side of those risking to lose their jobs. Unfortunately, though, the event itself remains tragic. Here at DualShockers we hope that those affected will manage to find a new place to express their creativity soon, and hopefully the many studios that offered new opportunities will be able to help.

 /  Executive News Editor
Hailing from sunny (not as much as people think) Italy and long standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality) and MMORPGs are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans of the flight simulator genre on Earth.
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