Following its initial reveal at E3 2014, the sequel Dead Island 2 was met with great anticipation as the follow-up to the original title’s action/light RPG elements, with new developments revealing that Sumo Digital will be picking up the project after its brief hiatus.
Publisher Deep Silver announced that developer Sumo Digital will be taking over for the development of Dead Island 2, after the project was put on hold last year due to creative differences between Deep Silver and the title’s original development team, Yager (Spec Ops: The Line).
Coming from its previous experience on titles such as LittleBigPlanet 3, Sonic & All-Stars Racing, and in providing development support on Disney Infinity 3.0, Deep Silver parent company Koch Media explained in a statement to MCV that bringing Sumo Digital to Dead Island 2 “made perfect sense.”
Deep Silver chief executive Clemens Kundratitz explained that “Sumo showed so much understanding of the brand, had creative ideas and an excellent vision that was aligned with our own.”
For now, Kundratitz added that “we will reveal more details at a later stage” regarding Dead Island 2, but added that Deep Silver is “super excited about that progress that we are making” with Sumo Digital taking over the project.
Sumo Digital COO Paul Porter explained in a statement on behalf of the studio that “it’s an honour to be charged with the evolution such an important franchise in Deep Silver’s catalogue.”
Porter also added that the studio is “looking forward to exceeding fan expectation with an ambitious design that we’re confident will take bone-crunching, visceral, zombie action to a whole new level.”
Dead Island 2 is currently in development for PS4, Xbox One, and PC.