Lots of New Localizations Announced by Sekai Project: World End Economica, Baldr Sky Dive and More

on July 4, 2016 12:15 AM

Sekai Project just hosted a panel at Japan Expo, and announced via press released a large line-up of localizations for a variety of platforms. You can read a full list below.

World End Economica (PS4, PS Vita)

WORLD END ECONOMiCA, the hit three-part visual novel series from Spice and Wolf writer, Isuna Hasekura, is coming to PS4™ and PS®Vita in 2017. The console and handheld release of WORLD END ECONOMiCA will feature all three chapters combined into one package and will be made available digitally on PSN and physically (in limited quantities) via a partnership between Sekai Project and Limited Run Games. Both physical versions will feature reversible covers and come a pre-order bonus gift that will be revealed closer to release. As thanks, supporters of the WORLD END ECONOMiCA Kickstarter campaign will have early access to pre-orders!

Set in the far future on the moon, a mere 16 years after humans have begun to colonize it, a young boy named Haru has been chasing his wildest dream – a dream to stand where no man has stood before. But in order to do so he needs capital, a ludicrous amount of capital! What better place to seek out and raise that capital than the stock market? However, there are two key rules that govern the stock market:

The first rule: Never take a loss.
The second rule: Never forget the first.

Only those who follow these rules are able to obtain enormous wealth….

Baldr Sky Dive1 “Lost Memory” & Baldr Sky Dive2 “Recordare” (PC)

Part visual novel, part cyberpunk action RPG, the hit duology, Baldr Sky Dive1 “Lost Memory” and Baldr Sky Dive2 “Recodare” are finally coming to western audiences via Steam!

In an alternate future where Nanomachines have helped shape a new world and humanity has embedded “always-on” access to the Internet, a virtual war is waged online. Using the aid of Nanomachines, a young boy by the name of Kou Kadokura seeks to restore his memory and avenge the death of his girlfriend, Sora, whose life was taken from her during the tragedy known as “Gray Christmas.” With a deep, story-driven narrative and the opportunity to pilot, upgrade, and modify their simulacrum (mechs), players will take to the virtual battlefield in top-down battles against virus-infected simulacrum.

A Magical High School Girl (iOS, PC)

Scheduled for release later this summer on iOS and PC from illuCalab, A Magical High School Girl is an enchanting magic-crafting role playing game with real time battles. Limited only by the imagination and creativity of the player, craft and create magical spells using almost any word or word combination to fend off a wide range of spirits, monsters, and fiends. Specific keywords will determine the power, element and various other parameters of the spell. Get crafty!

SakuSaku (Koi ga Saku Koro Sakura Doki)(PC)

“Coming soon to Steam from Palette is SakuSaku. A tale about Yuma, a second-year student at Mihaya Academy who has heard more than a lifetime’s worth of gossip, romance, and love-related troubles. And as much as Yuma would like to roll his eyes and toss his head back in exasperation, he has no one to blame but himself. By offering up a listening ear and providing personal advice to the girls in his school his interest in love has reached an all-time low. However, could a mysterious girl who believes in the power of love, but has actually never been able to fall in love, get Yuma’s heart beating once again?”

Shining Song Starnova (PC)

“Shining Song Starnova from Love in Space is an idol-themed visual novel featuring energetic anime-style illustrations, a dramatic story about the trials of the entertainment industry, and songs and vocals from Japanese voice talents MI-KO (vocalist, MOSAIC.WAV) and himari (Chocola, NEKOPARA), among others.
Players will assume the role of Mr. Producer, who takes seven imperfect talents under his wing at Shining Productions. When the girls debut as the idol group STARNOVA, the task of lifting these starlets to fame rests solely on the shoulders of Mr. Producer. As they face various trials and hardships, the aspiring idols soon discover that the industry is nowhere near as perfect as it is portrayed by media.

This is the story of STARNOVA’s trials, their laughs, and their tears, as the seven girls walk the thorny path to stardom…

A star’s death is only rebirth.”

Boku to Koisuru Ponkotsu Akuma (PC)

From SMILE, featuring the vibrant and lovable artwork of Sayori, the creator of everyone’s favorite catgirl comedy series, NEKOPARA, comes the hilarious nukige tale, Boku to Koisuru Ponkotsu Akuma.

After being kicked out and mistakenly placed into the school’s special dormitory overrun by ponkotsu, or seemingly useless demons, Ren is by default assigned the task of supervising and watching over this group of misfits. But will Ren be able to survive his new job as teacher and mediator for these ponkotsu demons, or will he find himself succumbing to their every beck and call? Find out in Boku to Koisuru Ponkotsu Akuma, coming soon exclusively to Denpasoft.com.

Japanese School Life (PC)

Previously announced as Sekai Project’s first original IP, Japanese School Life will be developed and published in-house under the newly established brand, Code:jp. As a result of in-house development with newly added features including e-mote functionality, new and upgraded illustrations, in-game facts and tips to help players better understand Japanese life and culture, bilingual in-game text, the Japanese vocal talents of Takada Hatsumi as Suzuki Arisa and Taneda Risa as Honda Chiyoko, Sekai Project has decided to forgo plans for a crowdfunding campaign and will look to release Japanese School Life in October 2016.

Following the release of Japanese School Life, Code:jp will look to release two additional visual novels in 2017: a moe-action series set in America, and a ghostly series that takes a deep look into Japanese mythology.

Below you can check out the key art for all products, and a few trailers.





 /  Executive News Editor
Hailing from sunny (not as much as people think) Italy and long standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality) and MMORPGs are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans of the flight simulator genre on Earth.
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