Lulzsec Quits Hacking Game; German Hackers Hit Ubisoft

on June 27, 2011 5:30 PM

The Lulzsec party cruise has finally sunk into the recesses of the vast ocean we like to call the internet. Voluntarily, that is, as the Lulz Security crew decided that after 50 days of high profile hacking on organizations such as Sony (possibly), Nintendo, Minecraft, the US Senate, SEGA, Bethesda and others. Today, Lulzsec has officially confirmed the end of their operations as a hacking collective, although of course this doesn’t stop individual hackers from within the collective to continue pulling off high-profile hackers, for ‘the lulz’. Check after the jump for the full announcement from Lulzsec.

We are Lulz Security, and this is our final release, as today marks something meaningful to us. 50 days ago, we set sail with our humble ship on an uneasy and brutal ocean: the Internet. The hate machine, the love machine, the machine powered by many machines. We are all part of it, helping it grow, and helping it grow on us.

For the past 50 days we’ve been disrupting and exposing corporations, governments, often the general population itself, and quite possibly everything in between, just because we could. All to selflessly entertain others – vanity, fame, recognition, all of these things are shadowed by our desire for that which we all love. The raw, uninterrupted, chaotic thrill of entertainment and anarchy. It’s what we all crave, even the seemingly lifeless politicians and emotionless, middle-aged self-titled failures. You are not failures. You have not blown away. You can get what you want and you are worth having it, believe in yourself.

So with those last thoughts, it’s time to say bon voyage. Our planned 50 day cruise has expired, and we must now sail into the distance, leaving behind – we hope – inspiration, fear, denial, happiness, approval, disapproval, mockery, embarrassment, thoughtfulness, jealousy, hate, even love. If anything, we hope we had a microscopic impact on someone, somewhere. Anywhere.

It turns out, like I had sort of thought but had no real confirmation on, that Lulzsec was not just in it for ‘the lulz’ like they had said, and were really trying, in a way, to disrupt an expose evil in the world and wake us out of our slumber of political apathy. Of course, that doesn’t make what they did okay, nor will their closure stop the end of high profile hacking.

In fact, not even a day later, a German hacker group calling itself the ‘No-Name crew’ (as in, we don’t know their names), has infiltrated Ubisoft servers, rising out of the chaotic ashes of Lulzsec. All that is currently known of the hack is that the NN crew has distributed upwards of 1,000 Ubisoft trade portal usernames and are now planning an attack on a ‘national’ level. I could make a joke that this was something like the Germans blitzkreig during the Battle of France (Ubisoft being French and all) but I’ll hold off on World War II for now.

I understand the social message that these hackers are trying, but ultimately failing, to spread, and its implications and all that, but it’s still obnoxious, and more importantly destructive to the social order. I’m all for a little anarchy here and there, trespassing on a golf course, walking on a ‘Do Not Touch the Grass’ sign, or even not cleaning up your dog’s shit, but if you’re disrupting the daily lives and actives of thousands, without any real self benefit, then it’s definitely not worth doing in my book. Most importantly, it’s hurting the consumer rather than opening their eyes, and by being a mysterious force of will, hackers are not helping us ‘believe in ourselves’ like Lulzsec claimed to be doing in their above final message.

 /  Contributing Writer
Daniel Horowitz is currently a Writing/Film student at Sarah Lawrence College, where he previously worked as a film technician and teacher assistant despite having little technical knowledge. He is currently abroad studying play-writing at Oxford University in the UK. Daniel likes to think of himself as a weird combination of Captain America and Hunter S Thompson minus the extensive drug use. As a result, he can often be found lifting things, fighting for justice, and being a crazy outlaw journalist on the edge who doesn't play by the rules. When he’s not writing about, reviewing, or playing games, music, and occasionally writing well-paying profiles of businessman, Daniel thinks about what exactly he'll end u doing with his life post-graduation. Daniel plans on either going to graduate school for an MFA, or more realistically, getting a day job, which he hopes is somehow involved in the gaming, comic book, or film industries. You can contact Daniel at dhorowitz107@gmail.com or follow him on Twitter @DHorowitz107
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