Meet Corey Davis, the Design Director Behind Nosgoth and His Biggest Challenge Designing the Game

on March 7, 2014 3:11 PM

The next of the “Meet the Team” video series by Psyonic, the developers behind the upcoming free-to-play multiplayer Legacy of Kain game Nosgoth, introduces Corey Davis, the Design Director behind the game.

Check out the video below, where Davis shares how he got his break in the video game industry, the biggest challenges he’s faced so far while designing Nosgoth, and what his favorite in-game character class is. You may also want to check out the first of the series, featuring Dave Hagewood, the Head of Studio at Psyonix.

For more news on the game, check out all of our Nosgoth coverage. To join the beta and the war between humans and vampires, check out the Nosgoth website.

 /  Features Editor
Born and raised in video games and "geek culture," Masoud has been bred off of fantasy worlds his entire life and doesn't see anything wrong with that. He loves RPGs (especially TRPGs), sandbox games, the sci-fi genre, dieselpunk, art deco, and anything that allows him to create. Having graduated from John Jay College with a degree in English and a minor in Creative Writing, Masoud hopes to one day pen the same novels, comics, movies, and video games he enjoys escaping into when the real world gets too boring.