Metal Gear Solid V: The Phantom Pain: Konami Asks for Feedback on the PC Version

on June 26, 2015 6:14 PM

PC ports of popular games seem to be having ups and down lately, especially after the Batman: Arkham Knight debacle, yet Konami doesn’t want to make the same mistake, and is asking PC gamers what they would like to see in the PC version of Metal Gear Solid V: The Phantom Pain via Community Manager Robert Peeler.

Peeler posted on the Steam Forums asking for feedback, and while he made no promises on whether all suggestions will be implemented or not, it’s definitely a step in the right direction.

In a little over two months time we’ll have a PC version of Metal Gear Solid V: The Phantom Pain, something we’ve been working on, but while we’ve been doing our best, and reading what feedback you’ve given thus far…let’s do our best to funnel it all into this thread.

Tell us please, so that we can convey it to the development team hard at work on the PC version, what FEATURES and OPTIONS you want for the PC version of MGSV:TPP.

No guarrantees they’ll all make it in, but this game is made for you, the fans of Metal Gear, who want an amazing experience on your home computer–so help us get you there.

I’ve been inside this community all along, waiting for the right time to awaken!

Likewise, if a feature can’t be added, we’ll do our best to explain why.

With that, thanks for listening, and hope you get to hear back from me very very soon.

Personally, the more options the better. We’ve seen our fair share of dreadful examples of PC versions with most options locked (Batman: Arkham Knight is again a major culprit), opposed to positive ones like The Witcher 3: Wild Hunt.

Hopefully, thanks to the channel of communication opened by Peeler, the new chapter of the Metal Gear Solid saga will be part of the second category.

 /  Executive News Editor
Hailing from sunny (not as much as people think) Italy and long standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality) and MMORPGs are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans of the flight simulator genre on Earth.
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